MediaWiki:Common.js

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/* Any JavaScript here will be loaded for all users on every page load. */
mw.loader.getScript( 'https://commons.wiki.gg/index.php?title=MediaWiki:Common-base.js&action=raw&ctype=text/javascript' );

/*
https://tibia.fandom.com/wiki/Character_Stats_Calculator
https://tibia.fandom.com/wiki/Character_Stats_Calculator?action=edit
https://tibia.fandom.com/wiki/MediaWiki:Calculators/Stats.js
*/

$(function() {
    var calculatebtn = function() 
        {
            const elements = ["","","",""];
				
				var result = 0;
				var isMarked = false;
				var isCrit = false;
				var critChance = 1.2;
				var critMult = 1;
				var firerateBoost = 1;
				var damageBoost = 1;
				var pyroBoost = 1;
				var electroBoost = 1;
				var cryoBoost = 1;
				var explBoost = 1;
				var meleeBoost = 1;
				
				for (let i = 0; i < 7; i++) 
				{
					switch ($("#weaponAffix" + i).val())
					{
						case "Area":
							var isCommitted = false;
							while (isCommitted != true)
								{
									var iterate = 0; 
									if (elements[iterate] == "")
									{
										elements[iterate] = "Explosive";
										isCommitted = true;
									}
									iterate++;
								}
							break;
						case "Blaze":
							pyroBoost += 0.15;
							break;
						case "Breach":
							firerateBoost += 0.2;
							break;
						case "Buckshot":
							damageBoost += 0.2;
							break;
						case "Bullseye":
							critMult += 0.3;
							break;
						case "Cadence":
							firerateBoost += 0.1;
							break;
						case "Cryo":
							var isCommitted = false;
							while (isCommitted != true)
								{
									var iterate = 0; 
									if (elements[iterate] == "")
									{
										elements[iterate] = "Cryo";
										isCommitted = true;
									}
									iterate++;
								}
							break;
						case "Explosive":
							damageBoost += (Math.random() * 0.5);
							break;
						case "Fork":
							damageBoost += 0.05;
							break;
						case "Fragments":
							damageBoost += 0.025;
							break;
						case "Frost":
							cryoBoost += 0.1;
							break;
						case "Havoc":
							meleeBoost += 0.15;
							firerateBonus += 0.15;
							break;
						case "Javelin":
							critChance += 0.15;
							break;
						case "Lag":
							damageBonus += 0.033;
							break;
						case "Mark":
							isMarked = true;
							break;
						case "Overclocking":
							damageBoost += 0.125;
							break;
						case "Prime":
							damageBoost += 0.03;
							break;
						case "Puncture":
							if (($("#isEnemyPunctured")).val() == true) {damageBoost += 0.3;}
							break;
						case "Ricochet":
							if (($("#isRicochet")).val() == true) {damageBoost += 0.3;}
							break;
						case "Sharp":
							critdamage += 0.1;
							break;
						case "Shatter":
							if (($("#isEnemyFrozen")).val() == true) {damageBoost += 0.3;}
							break;
						case "Surprise":
							critChance += 0.1;
							break;
						case "Thick":
							damageBoost += 0.1;
							break;
						case "Top":
							damageBoost += (critMult/30);
							break;
						case "Velocity":
							critMult += 0.15;
							break;
						case "Volt":
							electroBoost += 0.1;
							break;
					}
				}
				
				for (let i = 0; i < 7; i++) 
				{
					switch ($("#itemChoice" + i).val())
					{
						case "3D_Glasses":
							isCrit = true;
							break;
						case "Artishock":
							electroBoost+=0.3;
							break;
						case "Atomic_Mushroom":
							explBoost+=0.15;
							break;
						case "Bonsai_Tree":
							($("#isCritSpot")).prop("unchecked");
							break;
						case "Boombox":
							if (($("#isPlayerStatus")).is(":checked"))
								{firerateBoost+=0.03;}
							break;
						case "Bug_Net":
							if (($("#isEnemyFlying")).is(":checked"))
								{damageBoost+=0.12;}
							break;
						case "Chili_Pepper":
							critMult+=0.5;
							damageBoost-=0.2;
							break;
						case "Claw_String":
							damageBoost-=0.15;
							meleeBoost+=0.3;
							break;
						case "Frog_Prince":
							if (($("#isPlayerDamaged")).is(":checked"))
							{firerateBoost+=0.12;}
							break;
						case "Heart_Necklace":
							if (($("#isMultiplayer")).is(":checked"))
							{firerateBoost+=0.2;}
							break;
						case "Ice_Cream_Cone":
							cryoBoost+=0.1;
							break;
						case "Kimono":
							if (playerHealth < 30)
							{firerateBoost+=0.25;}
							break;
						case "Non-Magic_Ring":
							damageBoost+=0.15;
							cryoBoost-=0.15;
							electroBoost-=0.15;
							explBoost-=0.15;
							pyroBoost-=0.15;
							break;
						case "":
							
							break;
					}
				}
				
				for (let i = 0; i < 9; i++) 
				{
					switch ($("#skill_selection" + i).val())
					{
						case "":
							
							break;
						case "":
							
							break;
					}
				}
				
				switch ($("#wSelect").val())
				{
					case "Arquebus":
						critMult = critMult * 1.75;
						result = 105.2 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Assault_Pistol":
						critMult = critMult * 1.5;
						result = 120.98 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Assault_Rifle":
						critMult = critMult * 1.25;
						result = 129.36 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Assault_Sentry":
						critMult = critMult * 1.25;
						result = 90 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Assault_SMG":
						critMult = critMult * 1.25;
						result = 99.99 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Ball_Cannon":
						result = 181.7 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Barrel_Cannon":
						result = 220.8 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_Arbalest":
						result = 97.5 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_Gun":
						critMult = critMult * 1.25;
						result = 118.15 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_Minigun":
						result = 100.03 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_Palms":
						result = 95.65 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_Rifle":
						critMult = critMult * 1.25;
						result = 107.92 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_Shotgun":
						critMult = critMult * 1.35;
						result = 117.15 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_SMG":
						critMult = critMult * 1.25;
						result = 110 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blast_Sniper":
						critMult = critMult * 2;
						result = 97.68 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Blunderbuss":
						critMult = critMult * 1.25;
						result = 99.99 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Bubble_Splasher":
						result = 50 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Buddy_Bot":
						critMult = critMult * 1.25;
						result = 66.72 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Chainsaw":
						result = 199.98 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Cryo_Launcher":
						result = 91 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Cyclone":
						critMult = critMult * 1.6;
						result = 102.12 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Dual_Blast_Guns":
						critMult = critMult * 1.5;
						result = 112.32 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Dual_Crossbows":
						critMult = critMult * 2.25;
						result = 93.6 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Dual_Guns":
						critMult = critMult * 1.25;
						result = 137.12 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Dual_Sawed_Off":
						critMult = critMult * 1.25;
						result = 99.9 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Dual_Uzis":
						critMult = critMult * 1.25;
						result = 150 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Elite_Crossbow":
						critMult = critMult * 1.5;
						result = 104 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Elite_Sniper":
						critMult = critMult * 2;
						result = 59.2 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Fire_Gun":
						result = 70 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Fire_Launcher":
						result = 83.4 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Flak_Cannon":
						result = 120.96 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Flare_Gun":
						result = 28.8 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Grandma_Shotgun":
						critMult = critMult * 1.25;
						result = 87.36 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Graviton_Launcher":
						result = 125 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Handgun":
						critMult = critMult * 1.25;
						result = 75 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Ice_Cannon":
						result = 100 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Junk_Beam":
						critMult = critMult * 1.25;
						result = 126.73 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Kramer":
						result = 93.38 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Laser_Saw":
						result = 37.5 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Light_SMG":
						critMult = critMult * 1.25;
						result = 130 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Longbow":
						critMult = critMult * 1.5;
						result = 144.9 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Long_Rifle":
						critMult = critMult * 1.6;
						result = 109.08 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Militia_Rifle":
						critMult = critMult * 1.5;
						result = 99.99 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Militia_Shotgun":
						critMult = critMult * 1.25;
						result = 107.1 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Mine_Gun":
						result = 170.17 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Minigun":
						critMult = critMult * 1.25;
						result = 111.1 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Missile_Gatling":
						result = 159.94 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Mortar":
						result = 160 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Power_Gloves":
						result = 126.54 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Pulse_Blaster":
						result = 136 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Pumping_Shotgun":
						critMult = critMult * 1.25;
						result = 100.2 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Revolver":
						critMult = critMult * 1.25;
						result = 92 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Rifle_Crossbow":
						critMult = critMult * 1.5;
						result = 94.08 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Rocket_Launcher":
						result = 98.56 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Scout_Sniper":
						critMult = critMult * 2.25;
						result = 61.36 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Scratch_Rifle":
						critMult = critMult * 1.25;
						result = 111.1 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Sherriff_Carbine":
						critMult = critMult * 1.5;
						result = 100.17 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Shock_Cannon":
						result = 123.04 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Shock_Rifle":
						result = 80 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Sulfator_Shotgun":
						critMult = critMult * 1.25;
						result = 65.1 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Throwing_Knife":
						critMult = critMult * 3.5;
						result = 59.5 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Thumper":
						critMult = critMult * 1.25;
						result = 122.1 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Tommy_Gun":
						critMult = critMult * 1.25;
						result = 108.45 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Torpedo_Gun":
						result = 114.24 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Triple_Shotgun":
						critMult = critMult * 1.25;
						result = 131.04 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
					case "Windmill_Carbine":
						critMult = critMult * 1.25;
						result = 73.37 * (1 + (((($("#wLevelInput").val()) - 1) * 10) / 100));
						break;
				}
				
				if (($("#isCritSpot")).is(":checked")){isCrit = true; critChance = 1;}
				if (isCrit == false){critChance=critChance-1; if (critChance>1){critChance=1}}
				critMult = ((critMult-1) * (critChance)) + 1;
				if (isMarked == true){damageBoost += 0.5;}
				if (critMult < 1){critMult = 1;}
				
				result = (result * firerateBoost) * damageBoost;
				
				$("#preCritResult").html("Damage Per Second (before crits): " + Math.round(result*100)/100);
				
				result = result * critMult;
				
				$("#finalResult").html("Damage Per Second: " + Math.round(result*100)/100);
        };

    (function() {
        $('#calculator_dps')
            .append('<h1>Weapon DPS Calculator</h1><h3>Weapon Categories</h3><div><label> Weapon:<select name="weapon_selection" id="wSelect"><option value="Arquebus" selected="">Arquebus</option><option value="Assault_Pistol">Assault Pistol</option><option value="Assault_Rifle">Assault Rifle</option><option value="Assault_Sentry">Assault Sentry</option><option value="Assault_SMG">Assault SMG</option><option value="Ball_Cannon">Ball Cannon</option><option value="Barrel_Cannon">Barrel Cannon</option><option value="Blast_Arbalest">Blast Arbalest</option><option value="Blast_Gun">Blast Gun</option><option value="Blast_Minigun">Blast Minigun</option><option value="Blast_Palms">Blast Palms</option><option value="Blast_Rifle">Blast Rifle</option><option value="Blast_Shotgun">Blast Shotgun</option><option value="Blast_Sniper">Blast Sniper</option><option value="Blunderbuss">Blunderbuss</option><option value="Bubble_Splasher">Bubble Splasher</option><option value="Buddy_Bot">Buddy Bot</option><option value="Chainsaw">Chainsaw</option><option value="Cryo_Launcher">Cryo Launcher</option><option value="Cyclone">Cyclone</option><option value="Dual_Blastguns">Dual Blastguns</option><option value="Dual_Crossbows">Dual Crossbows</option><option value="Dual_Guns">Dual Guns</option><option value="Dual_Sawed_Off">Dual Sawed Off</option><option value="Dual_Uzis">Dual Uzis</option><option value="Elite_Crossbow">Elite Crossbow</option><option value="Elite_Sniper">Elite Sniper</option><option value="Fire_Gun">Fire Gun</option><option value="Fire_Launcher">Fire Launcher</option><option value="Flak_Cannon">Flak Cannon</option><option value="Flare_Gun">Flare Gun</option><option value="Grandma_Shotgun">Grandma Shotgun</option><option value="Graviton_Launcher">Graviton Launcher</option><option value="Handgun">Handgun</option><option value="Ice_Cannon">Ice Cannon</option><option value="Junk_Beam">Junk Beam</option><option value="Kramer">Kramer</option><option value="Laser_Saw">Laser Saw</option><option value="Light_SMG">Light SMG</option><option value="Longbow">Junk Beam</option><option value="Long_Rifle">Long Rifle</option><option value="Militia_Rifle">Militia Rifle</option><option value="Militia_Shotgun">Militia Shotgun</option><option value="Mine_Gun">Mine Gun</option><option value="Minigun">Minigun</option><option value="Missile_Gatling">Missile Gatling</option><option value="Mortar">Mortar</option><option value="Power_Gloves">Power Gloves</option><option value="Pulse_Blaster">Pulse Blaster</option><option value="Pumping_Shotgun">Pumping Shotgun</option><option value="Revolver">Revolver</option><option value="Rifle_Crossbow">Rifle Crossbow</option><option value="Rocket_Launcher">Rocket Launcher</option><option value="Scout_Sniper">Scout Sniper</option><option value="Scratch_Rifle">Scratch Rifle</option><option value="Sherriff_Carbine">Sherriff Carbine</option><option value="Shock_Cannon">Shock Cannon</option><option value="Shock_Rifle">Shock Rifle</option><option value="Sulfator_Shotgun">Sulfator Shotgun</option><option value="Throwing_Knife">Throwing Knife</option><option value="Thumper">Thumper</option><option value="Tommy_Gun">Tommy Gun</option><option value="Torpedo_Gun">Torpedo Gun</option><option value="Triple_Shotgun">Triple Shotgun</option><option value="Windmill_Carbine">Windmill Carbine</option></select></label><label>&nbsp &nbsp &nbsp </label><label> Weapon Level:<input type="number" id="wLevelInput" value=1></label></div><label>Choose your weapon affixes:</label><div><table style="margin: 0 auto;"><tbody><tr><td><select name="weapon_affix" id="weaponAffix1"><option value="None" selected="">None</option><option value="Area">Area</option><option value="Armored">Armored</option><option value="Ballista">Ballista</option><option value="Big_Mag">Big Mag</option><option value="Blaze">Blaze</option><option value="Bounce">Bounce</option><option value="Brawl">Brawl</option><option value="Breach">Breach</option><option value="Buckshot">Buckshot</option><option value="Bullseye">Bullseye</option><option value="Burn">Burn</option><option value="Cadence">Cadence</option><option value="Cooler">Cooler</option><option value="Cryo">Cryo</option><option value="Disrupt">Disrupt</option><option value="Explosive">Explosive</option><option value="Fork">Fork</option><option value="Fragments">Fragments</option><option value="Frost">Frost</option><option value="Havoc">Havoc</option><option value="Heavy">Heavy</option><option value="Javelin">Javelin</option><option value="Knock">Knock</option><option value="Lag">Lag</option><option value="Loaded">Loaded</option><option value="Mark">Mark</option><option value="Megaboom">Megaboom</option><option value="Neat">Neat</option><option value="Overclocking">Overclocking</option><option value="Pierce">Pierce</option><option value="Prime">Prime</option><option value="Puncture">Puncture</option><option value="Quickload">Quickload</option><option value="Restock">Restock</option><option value="Ricochet">Ricochet</option><option value="Seeker">Seeker</option><option value="Sharp">Sharp</option><option value="Shatter">Shatter</option><option value="Shock">Shock</option><option value="Sidekick">Sidekick</option><option value="Solar">Solar</option><option value="Surprise">Surprise</option><option value="Thick">Thick</option><option value="Top">Top</option><option value="Trick">Trick</option><option value="Turbo">Turbo</option><option value="Velocity">Velocity</option><option value="Volt">Volt</option><option value="Warmup">Warmup</option><option value="Wreck">Wreck</option></select></td><td><label>&nbsp </label></td><td><select name="weapon_affix" id="weaponAffix2"><option value="None" selected="">None</option><option value="Area">Area</option><option value="Armored">Armored</option><option value="Ballista">Ballista</option><option value="Big_Mag">Big Mag</option><option value="Blaze">Blaze</option><option value="Bounce">Bounce</option><option value="Brawl">Brawl</option><option value="Breach">Breach</option><option value="Buckshot">Buckshot</option><option value="Bullseye">Bullseye</option><option value="Burn">Burn</option><option value="Cadence">Cadence</option><option value="Cooler">Cooler</option><option value="Cryo">Cryo</option><option value="Disrupt">Disrupt</option><option value="Explosive">Explosive</option><option value="Fork">Fork</option><option value="Fragments">Fragments</option><option value="Frost">Frost</option><option value="Havoc">Havoc</option><option value="Heavy">Heavy</option><option value="Javelin">Javelin</option><option value="Knock">Knock</option><option value="Lag">Lag</option><option value="Loaded">Loaded</option><option value="Mark">Mark</option><option value="Megaboom">Megaboom</option><option value="Neat">Neat</option><option value="Overclocking">Overclocking</option><option value="Pierce">Pierce</option><option value="Prime">Prime</option><option value="Puncture">Puncture</option><option value="Quickload">Quickload</option><option value="Restock">Restock</option><option value="Ricochet">Ricochet</option><option value="Seeker">Seeker</option><option value="Sharp">Sharp</option><option value="Shatter">Shatter</option><option value="Shock">Shock</option><option value="Sidekick">Sidekick</option><option value="Solar">Solar</option><option value="Surprise">Surprise</option><option value="Thick">Thick</option><option value="Top">Top</option><option value="Trick">Trick</option><option value="Turbo">Turbo</option><option value="Velocity">Velocity</option><option value="Volt">Volt</option><option value="Warmup">Warmup</option><option value="Wreck">Wreck</option></select></td><td><label>&nbsp </label></td><td><select name="weapon_affix" id="weaponAffix3"><option value="None" selected="">None</option><option value="Area">Area</option><option value="Armored">Armored</option><option value="Ballista">Ballista</option><option value="Big_Mag">Big Mag</option><option value="Blaze">Blaze</option><option value="Bounce">Bounce</option><option value="Brawl">Brawl</option><option value="Breach">Breach</option><option value="Buckshot">Buckshot</option><option value="Bullseye">Bullseye</option><option value="Burn">Burn</option><option value="Cadence">Cadence</option><option value="Cooler">Cooler</option><option value="Cryo">Cryo</option><option value="Disrupt">Disrupt</option><option value="Explosive">Explosive</option><option value="Fork">Fork</option><option value="Fragments">Fragments</option><option value="Frost">Frost</option><option value="Havoc">Havoc</option><option value="Heavy">Heavy</option><option value="Javelin">Javelin</option><option value="Knock">Knock</option><option value="Lag">Lag</option><option value="Loaded">Loaded</option><option value="Mark">Mark</option><option value="Megaboom">Megaboom</option><option value="Neat">Neat</option><option value="Overclocking">Overclocking</option><option value="Pierce">Pierce</option><option value="Prime">Prime</option><option value="Puncture">Puncture</option><option value="Quickload">Quickload</option><option value="Restock">Restock</option><option value="Ricochet">Ricochet</option><option value="Seeker">Seeker</option><option value="Sharp">Sharp</option><option value="Shatter">Shatter</option><option value="Shock">Shock</option><option value="Sidekick">Sidekick</option><option value="Solar">Solar</option><option value="Surprise">Surprise</option><option value="Thick">Thick</option><option value="Top">Top</option><option value="Trick">Trick</option><option value="Turbo">Turbo</option><option value="Velocity">Velocity</option><option value="Volt">Volt</option><option value="Warmup">Warmup</option><option value="Wreck">Wreck</option></select></td></tr><tr><td><select name="weapon_affix" id="weaponAffix4"><option value="None" selected="">None</option><option value="Area">Area</option><option value="Armored">Armored</option><option value="Ballista">Ballista</option><option value="Big_Mag">Big Mag</option><option value="Blaze">Blaze</option><option value="Bounce">Bounce</option><option value="Brawl">Brawl</option><option value="Breach">Breach</option><option value="Buckshot">Buckshot</option><option value="Bullseye">Bullseye</option><option value="Burn">Burn</option><option value="Cadence">Cadence</option><option value="Cooler">Cooler</option><option value="Cryo">Cryo</option><option value="Disrupt">Disrupt</option><option value="Explosive">Explosive</option><option value="Fork">Fork</option><option value="Fragments">Fragments</option><option value="Frost">Frost</option><option value="Havoc">Havoc</option><option value="Heavy">Heavy</option><option value="Javelin">Javelin</option><option value="Knock">Knock</option><option value="Lag">Lag</option><option value="Loaded">Loaded</option><option value="Mark">Mark</option><option value="Megaboom">Megaboom</option><option value="Neat">Neat</option><option value="Overclocking">Overclocking</option><option value="Pierce">Pierce</option><option value="Prime">Prime</option><option value="Puncture">Puncture</option><option value="Quickload">Quickload</option><option value="Restock">Restock</option><option value="Ricochet">Ricochet</option><option value="Seeker">Seeker</option><option value="Sharp">Sharp</option><option value="Shatter">Shatter</option><option value="Shock">Shock</option><option value="Sidekick">Sidekick</option><option value="Solar">Solar</option><option value="Surprise">Surprise</option><option value="Thick">Thick</option><option value="Top">Top</option><option value="Trick">Trick</option><option value="Turbo">Turbo</option><option value="Velocity">Velocity</option><option value="Volt">Volt</option><option value="Warmup">Warmup</option><option value="Wreck">Wreck</option></select></td><td><label>&nbsp </label></td><td><select name="weapon_affix" id="weaponAffix5"><option value="None" selected="">None</option><option value="Area">Area</option><option value="Armored">Armored</option><option value="Ballista">Ballista</option><option value="Big_Mag">Big Mag</option><option value="Blaze">Blaze</option><option value="Bounce">Bounce</option><option value="Brawl">Brawl</option><option value="Breach">Breach</option><option value="Buckshot">Buckshot</option><option value="Bullseye">Bullseye</option><option value="Burn">Burn</option><option value="Cadence">Cadence</option><option value="Cooler">Cooler</option><option value="Cryo">Cryo</option><option value="Disrupt">Disrupt</option><option value="Explosive">Explosive</option><option value="Fork">Fork</option><option value="Fragments">Fragments</option><option value="Frost">Frost</option><option value="Havoc">Havoc</option><option value="Heavy">Heavy</option><option value="Javelin">Javelin</option><option value="Knock">Knock</option><option value="Lag">Lag</option><option value="Loaded">Loaded</option><option value="Mark">Mark</option><option value="Megaboom">Megaboom</option><option value="Neat">Neat</option><option value="Overclocking">Overclocking</option><option value="Pierce">Pierce</option><option value="Prime">Prime</option><option value="Puncture">Puncture</option><option value="Quickload">Quickload</option><option value="Restock">Restock</option><option value="Ricochet">Ricochet</option><option value="Seeker">Seeker</option><option value="Sharp">Sharp</option><option value="Shatter">Shatter</option><option value="Shock">Shock</option><option value="Sidekick">Sidekick</option><option value="Solar">Solar</option><option value="Surprise">Surprise</option><option value="Thick">Thick</option><option value="Top">Top</option><option value="Trick">Trick</option><option value="Turbo">Turbo</option><option value="Velocity">Velocity</option><option value="Volt">Volt</option><option value="Warmup">Warmup</option><option value="Wreck">Wreck</option></select></td><td><label>&nbsp </label></td><td><select name="weapon_affix" id="weaponAffix6"><option value="None" selected="">None</option><option value="Area">Area</option><option value="Armored">Armored</option><option value="Ballista">Ballista</option><option value="Big_Mag">Big Mag</option><option value="Blaze">Blaze</option><option value="Bounce">Bounce</option><option value="Brawl">Brawl</option><option value="Breach">Breach</option><option value="Buckshot">Buckshot</option><option value="Bullseye">Bullseye</option><option value="Burn">Burn</option><option value="Cadence">Cadence</option><option value="Cooler">Cooler</option><option value="Cryo">Cryo</option><option value="Disrupt">Disrupt</option><option value="Explosive">Explosive</option><option value="Fork">Fork</option><option value="Fragments">Fragments</option><option value="Frost">Frost</option><option value="Havoc">Havoc</option><option value="Heavy">Heavy</option><option value="Javelin">Javelin</option><option value="Knock">Knock</option><option value="Lag">Lag</option><option value="Loaded">Loaded</option><option value="Mark">Mark</option><option value="Megaboom">Megaboom</option><option value="Neat">Neat</option><option value="Overclocking">Overclocking</option><option value="Pierce">Pierce</option><option value="Prime">Prime</option><option value="Puncture">Puncture</option><option value="Quickload">Quickload</option><option value="Restock">Restock</option><option value="Ricochet">Ricochet</option><option value="Seeker">Seeker</option><option value="Sharp">Sharp</option><option value="Shatter">Shatter</option><option value="Shock">Shock</option><option value="Sidekick">Sidekick</option><option value="Solar">Solar</option><option value="Surprise">Surprise</option><option value="Thick">Thick</option><option value="Top">Top</option><option value="Trick">Trick</option><option value="Turbo">Turbo</option><option value="Velocity">Velocity</option><option value="Volt">Volt</option><option value="Warmup">Warmup</option><option value="Wreck">Wreck</option></select></td></tr></tbody></table></div></br><h3>Enemy/Player Categories</h3><div>Hit crit spot?: <input type="checkbox" id="isCritSpot"><label>&nbsp &nbsp &nbsp </label>Enemy is frozen?: <input type="checkbox" id="isEnemyFrozen"><label>&nbsp &nbsp &nbsp </label>Enemy is flying?: <input type="checkbox" id="isEnemyFlying"></div><div>Enemy is a turret?: <input type="checkbox" id="isEnemyTurret"><label>&nbsp &nbsp &nbsp </label>Enemy is marked?: <input type="checkbox" id="isEnemyMarked"><label>&nbsp &nbsp &nbsp </label>Enemy is boss?: <input type="checkbox" id="isEnemyBoss"></div></br><div>Player has status effect?: <input type="checkbox" id="isPlayerStatus"><label>&nbsp </label>Playing multiplayer?: <input type="checkbox" id="isMultiplayer"><label>&nbsp </label>Player has been damaged?: <input type="checkbox" id="isPlayerDamaged"></div><div><label> Player Health:<input type="number" id="pHealthInput" value=200></label><label>&nbsp </label><label> Player Bonus Speed:<input type="number" id="pBonusSpeedInput" value=0></label></div></br><h3>Item/Gadget Categories</h3><label text-align="center">Select items you have bought:</label><div><table style="margin: 0 auto;"><tbody><tr><td><select name="item_selections" id="itemChoice1"><option value="None" selected="">None</option><option value="3DGlasses">3D Glasses</option><option value="Artishock">Artishock</option><option value="Atomic_Mushroom">Atomic Mushroom</option><option value="Atomic_Radish">Atomic Radish</option><option value="Banana_Module">Banana Module</option><option value="Bonsai_Tree">Bonsai Tree</option><option value="Boombox">Boombox</option><option value="Bug_Net">Bug Net</option><option value="Carnival_Mask">Carnival Mask</option><option value="Chili_Pepper">Chili Pepper</option><option value="Claw_String">Claw String</option><option value="Credit_Card">Credit Card</option><option value="Construction_Cube">Construction Cube</option><option value="Dice">Dice</option><option value="Dragonfly_Ball">Dragonfly Ball</option><option value="French_Fries">French Fries</option><option value="Frog_Prince">Frog Prince</option><option value="Gingerbread_Jeremy">Gingerbread Jeremy</option><option value="Hand_Gripper">Hand Gripper</option><option value="Heart_Necklace">Heart Necklace</option><option value="Hero_Knee_Pads">Hero Knee Pads</option><option value="Ice_Cream_Cone">Ice Cream Cone</option><option value="Kimono">Kimono</option><option value="Knight_Banner">Knight Banner</option><option value="Magic_Broom">Magic Broom</option><option value="Motormag">Motormag</option><option value="Non-Magic_Ring">Non-Magic Ring</option><option value="Octopus_Plush">Octopus Plush</option><option value="Olive_Oil_Bottle">Olive Oil Bottle</option><option value="Pan_Flute">Pan Flute</option><option value="Party_Popper">Party Popper</option><option value="Perfume_Bottle">Perfume Bottle</option><option value="Pickle_Jar">Pickle Jar</option><option value="Plastic_Screwdriver">Plastic Screwdriver</option><option value="Plunger">Plunger</option><option value="Pocket_Soap">Pocket Soap</option><option value="Police_Whistle">Police Whistle</option><option value="Rake">Rake</option><option value="Rice_Cooker">Rice Cooker</option><option value="Rocking_Chair">Rocking Chair</option><option value="Rubber_Duck">Rubber Duck</option><option value="Shell">Shell</option><option value="Snow_Globe">Snow Globe</option><option value="Soccer_Shoe">Soccer Shoe</option><option value="Soda_Bottle">Soda Bottle</option><option value="Spare_Head">Spare Head</option><option value="Spy_Glass">Spy Glass</option><option value="Stapler">Stapler</option><option value="Stone_Block">Stone Block</option><option value="Super_Sandwich">Super Sandwich</option><option value="Talkie_Walkie">Talkie Walkie</option><option value="Teddy_Thermos">Teddy Thermos</option><option value="Toy_Helicopter">Toy Helicopter</option><option value="TV_Remote">TV Remote</option><option value="Ugly_Tie">Ugly Tie</option><option value="Viking_Helmet">Viking Helmet</option><option value="Wonka_Bar">Wonka Bar</option></select></td><td><label>&nbsp </label></td><td><select name="item_selections" id="itemChoice2"><option value="None" selected="">None</option><option value="3DGlasses">3D Glasses</option><option value="Artishock">Artishock</option><option value="Atomic_Mushroom">Atomic Mushroom</option><option value="Atomic_Radish">Atomic Radish</option><option value="Banana_Module">Banana Module</option><option value="Bonsai_Tree">Bonsai Tree</option><option value="Boombox">Boombox</option><option value="Bug_Net">Bug Net</option><option value="Carnival_Mask">Carnival Mask</option><option value="Chili_Pepper">Chili Pepper</option><option value="Claw_String">Claw String</option><option value="Credit_Card">Credit Card</option><option value="Construction_Cube">Construction Cube</option><option value="Dice">Dice</option><option value="Dragonfly_Ball">Dragonfly Ball</option><option value="French_Fries">French Fries</option><option value="Frog_Prince">Frog Prince</option><option value="Gingerbread_Jeremy">Gingerbread Jeremy</option><option value="Hand_Gripper">Hand Gripper</option><option value="Heart_Necklace">Heart Necklace</option><option value="Hero_Knee_Pads">Hero Knee Pads</option><option value="Ice_Cream_Cone">Ice Cream Cone</option><option value="Kimono">Kimono</option><option value="Knight_Banner">Knight Banner</option><option value="Magic_Broom">Magic Broom</option><option value="Motormag">Motormag</option><option value="Non-Magic_Ring">Non-Magic Ring</option><option value="Octopus_Plush">Octopus Plush</option><option value="Olive_Oil_Bottle">Olive Oil Bottle</option><option value="Pan_Flute">Pan Flute</option><option value="Party_Popper">Party Popper</option><option value="Perfume_Bottle">Perfume Bottle</option><option value="Pickle_Jar">Pickle Jar</option><option value="Plastic_Screwdriver">Plastic Screwdriver</option><option value="Plunger">Plunger</option><option value="Pocket_Soap">Pocket Soap</option><option value="Police_Whistle">Police Whistle</option><option value="Rake">Rake</option><option value="Rice_Cooker">Rice Cooker</option><option value="Rocking_Chair">Rocking Chair</option><option value="Rubber_Duck">Rubber Duck</option><option value="Shell">Shell</option><option value="Snow_Globe">Snow Globe</option><option value="Soccer_Shoe">Soccer Shoe</option><option value="Soda_Bottle">Soda Bottle</option><option value="Spare_Head">Spare Head</option><option value="Spy_Glass">Spy Glass</option><option value="Stapler">Stapler</option><option value="Stone_Block">Stone Block</option><option value="Super_Sandwich">Super Sandwich</option><option value="Talkie_Walkie">Talkie Walkie</option><option value="Teddy_Thermos">Teddy Thermos</option><option value="Toy_Helicopter">Toy Helicopter</option><option value="TV_Remote">TV Remote</option><option value="Ugly_Tie">Ugly Tie</option><option value="Viking_Helmet">Viking Helmet</option><option value="Wonka_Bar">Wonka Bar</option></select></td><td><label>&nbsp </label></td><td><select name="item_selections" id="itemChoice3"><option value="None" selected="">None</option><option value="3DGlasses">3D Glasses</option><option value="Artishock">Artishock</option><option value="Atomic_Mushroom">Atomic Mushroom</option><option value="Atomic_Radish">Atomic Radish</option><option value="Banana_Module">Banana Module</option><option value="Bonsai_Tree">Bonsai Tree</option><option value="Boombox">Boombox</option><option value="Bug_Net">Bug Net</option><option value="Carnival_Mask">Carnival Mask</option><option value="Chili_Pepper">Chili Pepper</option><option value="Claw_String">Claw String</option><option value="Credit_Card">Credit Card</option><option value="Construction_Cube">Construction Cube</option><option value="Dice">Dice</option><option value="Dragonfly_Ball">Dragonfly Ball</option><option value="French_Fries">French Fries</option><option value="Frog_Prince">Frog Prince</option><option value="Gingerbread_Jeremy">Gingerbread Jeremy</option><option value="Hand_Gripper">Hand Gripper</option><option value="Heart_Necklace">Heart Necklace</option><option value="Hero_Knee_Pads">Hero Knee Pads</option><option value="Ice_Cream_Cone">Ice Cream Cone</option><option value="Kimono">Kimono</option><option value="Knight_Banner">Knight Banner</option><option value="Magic_Broom">Magic Broom</option><option value="Motormag">Motormag</option><option value="Non-Magic_Ring">Non-Magic Ring</option><option value="Octopus_Plush">Octopus Plush</option><option value="Olive_Oil_Bottle">Olive Oil Bottle</option><option value="Pan_Flute">Pan Flute</option><option value="Party_Popper">Party Popper</option><option value="Perfume_Bottle">Perfume Bottle</option><option value="Pickle_Jar">Pickle Jar</option><option value="Plastic_Screwdriver">Plastic Screwdriver</option><option value="Plunger">Plunger</option><option value="Pocket_Soap">Pocket Soap</option><option value="Police_Whistle">Police Whistle</option><option value="Rake">Rake</option><option value="Rice_Cooker">Rice Cooker</option><option value="Rocking_Chair">Rocking Chair</option><option value="Rubber_Duck">Rubber Duck</option><option value="Shell">Shell</option><option value="Snow_Globe">Snow Globe</option><option value="Soccer_Shoe">Soccer Shoe</option><option value="Soda_Bottle">Soda Bottle</option><option value="Spare_Head">Spare Head</option><option value="Spy_Glass">Spy Glass</option><option value="Stapler">Stapler</option><option value="Stone_Block">Stone Block</option><option value="Super_Sandwich">Super Sandwich</option><option value="Talkie_Walkie">Talkie Walkie</option><option value="Teddy_Thermos">Teddy Thermos</option><option value="Toy_Helicopter">Toy Helicopter</option><option value="TV_Remote">TV Remote</option><option value="Ugly_Tie">Ugly Tie</option><option value="Viking_Helmet">Viking Helmet</option><option value="Wonka_Bar">Wonka Bar</option></select></td></tr><tr><td><select name="item_selections" id="itemChoice4"><option value="None" selected="">None</option><option value="3DGlasses">3D Glasses</option><option value="Artishock">Artishock</option><option value="Atomic_Mushroom">Atomic Mushroom</option><option value="Atomic_Radish">Atomic Radish</option><option value="Banana_Module">Banana Module</option><option value="Bonsai_Tree">Bonsai Tree</option><option value="Boombox">Boombox</option><option value="Bug_Net">Bug Net</option><option value="Carnival_Mask">Carnival Mask</option><option value="Chili_Pepper">Chili Pepper</option><option value="Claw_String">Claw String</option><option value="Credit_Card">Credit Card</option><option value="Construction_Cube">Construction Cube</option><option value="Dice">Dice</option><option value="Dragonfly_Ball">Dragonfly Ball</option><option value="French_Fries">French Fries</option><option value="Frog_Prince">Frog Prince</option><option value="Gingerbread_Jeremy">Gingerbread Jeremy</option><option value="Hand_Gripper">Hand Gripper</option><option value="Heart_Necklace">Heart Necklace</option><option value="Hero_Knee_Pads">Hero Knee Pads</option><option value="Ice_Cream_Cone">Ice Cream Cone</option><option value="Kimono">Kimono</option><option value="Knight_Banner">Knight Banner</option><option value="Magic_Broom">Magic Broom</option><option value="Motormag">Motormag</option><option value="Non-Magic_Ring">Non-Magic Ring</option><option value="Octopus_Plush">Octopus Plush</option><option value="Olive_Oil_Bottle">Olive Oil Bottle</option><option value="Pan_Flute">Pan Flute</option><option value="Party_Popper">Party Popper</option><option value="Perfume_Bottle">Perfume Bottle</option><option value="Pickle_Jar">Pickle Jar</option><option value="Plastic_Screwdriver">Plastic Screwdriver</option><option value="Plunger">Plunger</option><option value="Pocket_Soap">Pocket Soap</option><option value="Police_Whistle">Police Whistle</option><option value="Rake">Rake</option><option value="Rice_Cooker">Rice Cooker</option><option value="Rocking_Chair">Rocking Chair</option><option value="Rubber_Duck">Rubber Duck</option><option value="Shell">Shell</option><option value="Snow_Globe">Snow Globe</option><option value="Soccer_Shoe">Soccer Shoe</option><option value="Soda_Bottle">Soda Bottle</option><option value="Spare_Head">Spare Head</option><option value="Spy_Glass">Spy Glass</option><option value="Stapler">Stapler</option><option value="Stone_Block">Stone Block</option><option value="Super_Sandwich">Super Sandwich</option><option value="Talkie_Walkie">Talkie Walkie</option><option value="Teddy_Thermos">Teddy Thermos</option><option value="Toy_Helicopter">Toy Helicopter</option><option value="TV_Remote">TV Remote</option><option value="Ugly_Tie">Ugly Tie</option><option value="Viking_Helmet">Viking Helmet</option><option value="Wonka_Bar">Wonka Bar</option></select></td><td><label>&nbsp </label></td><td><select name="item_selections" id="itemChoice5"><option value="None" selected="">None</option><option value="3DGlasses">3D Glasses</option><option value="Artishock">Artishock</option><option value="Atomic_Mushroom">Atomic Mushroom</option><option value="Atomic_Radish">Atomic Radish</option><option value="Banana_Module">Banana Module</option><option value="Bonsai_Tree">Bonsai Tree</option><option value="Boombox">Boombox</option><option value="Bug_Net">Bug Net</option><option value="Carnival_Mask">Carnival Mask</option><option value="Chili_Pepper">Chili Pepper</option><option value="Claw_String">Claw String</option><option value="Credit_Card">Credit Card</option><option value="Construction_Cube">Construction Cube</option><option value="Dice">Dice</option><option value="Dragonfly_Ball">Dragonfly Ball</option><option value="French_Fries">French Fries</option><option value="Frog_Prince">Frog Prince</option><option value="Gingerbread_Jeremy">Gingerbread Jeremy</option><option value="Hand_Gripper">Hand Gripper</option><option value="Heart_Necklace">Heart Necklace</option><option value="Hero_Knee_Pads">Hero Knee Pads</option><option value="Ice_Cream_Cone">Ice Cream Cone</option><option value="Kimono">Kimono</option><option value="Knight_Banner">Knight Banner</option><option value="Magic_Broom">Magic Broom</option><option value="Motormag">Motormag</option><option value="Non-Magic_Ring">Non-Magic Ring</option><option value="Octopus_Plush">Octopus Plush</option><option value="Olive_Oil_Bottle">Olive Oil Bottle</option><option value="Pan_Flute">Pan Flute</option><option value="Party_Popper">Party Popper</option><option value="Perfume_Bottle">Perfume Bottle</option><option value="Pickle_Jar">Pickle Jar</option><option value="Plastic_Screwdriver">Plastic Screwdriver</option><option value="Plunger">Plunger</option><option value="Pocket_Soap">Pocket Soap</option><option value="Police_Whistle">Police Whistle</option><option value="Rake">Rake</option><option value="Rice_Cooker">Rice Cooker</option><option value="Rocking_Chair">Rocking Chair</option><option value="Rubber_Duck">Rubber Duck</option><option value="Shell">Shell</option><option value="Snow_Globe">Snow Globe</option><option value="Soccer_Shoe">Soccer Shoe</option><option value="Soda_Bottle">Soda Bottle</option><option value="Spare_Head">Spare Head</option><option value="Spy_Glass">Spy Glass</option><option value="Stapler">Stapler</option><option value="Stone_Block">Stone Block</option><option value="Super_Sandwich">Super Sandwich</option><option value="Talkie_Walkie">Talkie Walkie</option><option value="Teddy_Thermos">Teddy Thermos</option><option value="Toy_Helicopter">Toy Helicopter</option><option value="TV_Remote">TV Remote</option><option value="Ugly_Tie">Ugly Tie</option><option value="Viking_Helmet">Viking Helmet</option><option value="Wonka_Bar">Wonka Bar</option></select></td><td><label>&nbsp </label></td><td><select name="item_selections" id="itemChoice6"><option value="None" selected="">None</option><option value="3DGlasses">3D Glasses</option><option value="Artishock">Artishock</option><option value="Atomic_Mushroom">Atomic Mushroom</option><option value="Atomic_Radish">Atomic Radish</option><option value="Banana_Module">Banana Module</option><option value="Bonsai_Tree">Bonsai Tree</option><option value="Boombox">Boombox</option><option value="Bug_Net">Bug Net</option><option value="Carnival_Mask">Carnival Mask</option><option value="Chili_Pepper">Chili Pepper</option><option value="Claw_String">Claw String</option><option value="Credit_Card">Credit Card</option><option value="Construction_Cube">Construction Cube</option><option value="Dice">Dice</option><option value="Dragonfly_Ball">Dragonfly Ball</option><option value="French_Fries">French Fries</option><option value="Frog_Prince">Frog Prince</option><option value="Gingerbread_Jeremy">Gingerbread Jeremy</option><option value="Hand_Gripper">Hand Gripper</option><option value="Heart_Necklace">Heart Necklace</option><option value="Hero_Knee_Pads">Hero Knee Pads</option><option value="Ice_Cream_Cone">Ice Cream Cone</option><option value="Kimono">Kimono</option><option value="Knight_Banner">Knight Banner</option><option value="Magic_Broom">Magic Broom</option><option value="Motormag">Motormag</option><option value="Non-Magic_Ring">Non-Magic Ring</option><option value="Octopus_Plush">Octopus Plush</option><option value="Olive_Oil_Bottle">Olive Oil Bottle</option><option value="Pan_Flute">Pan Flute</option><option value="Party_Popper">Party Popper</option><option value="Perfume_Bottle">Perfume Bottle</option><option value="Pickle_Jar">Pickle Jar</option><option value="Plastic_Screwdriver">Plastic Screwdriver</option><option value="Plunger">Plunger</option><option value="Pocket_Soap">Pocket Soap</option><option value="Police_Whistle">Police Whistle</option><option value="Rake">Rake</option><option value="Rice_Cooker">Rice Cooker</option><option value="Rocking_Chair">Rocking Chair</option><option value="Rubber_Duck">Rubber Duck</option><option value="Shell">Shell</option><option value="Snow_Globe">Snow Globe</option><option value="Soccer_Shoe">Soccer Shoe</option><option value="Soda_Bottle">Soda Bottle</option><option value="Spare_Head">Spare Head</option><option value="Spy_Glass">Spy Glass</option><option value="Stapler">Stapler</option><option value="Stone_Block">Stone Block</option><option value="Super_Sandwich">Super Sandwich</option><option value="Talkie_Walkie">Talkie Walkie</option><option value="Teddy_Thermos">Teddy Thermos</option><option value="Toy_Helicopter">Toy Helicopter</option><option value="TV_Remote">TV Remote</option><option value="Ugly_Tie">Ugly Tie</option><option value="Viking_Helmet">Viking Helmet</option><option value="Wonka_Bar">Wonka Bar</option></select></td></tr></tbody></table></div></br><label text-align="center">Select gadgets you have chosen:</label><div><table style="margin: 0 auto;"><tbody><td><select name="gadget_selections" id="gadgetChoice1"><option value="None" selected="">None</option><option value="Business_Briefcase">Business Briefcase</option><option value="Cooking_Gloves">Cooking Gloves</option><option value="Explorer_Slippers">Explorer Slippers</option><option value="Fancy_Pins">Fancy Pins</option><option value="Fanny_Pack">Fanny Pack</option><option value="Gas_Lighter">Gas Lighter</option><option value="Hero_Cape">Hero Cape</option><option value="Jetpack">Jetpack</option><option value="Metal_Detector">Metal Detector</option><option value="Mini_Vaccuum">Mini Vaccuum</option><option value="Pogo_Stick">Pogo Stick</option><option value="Rocketpants">Rocketpants</option><option value="Roller">Roller</option><option value="Safety_Helmet">Safety Helmet</option><option value="Sherriff_Star">Sherriff Star</option><option value="Stopwatch">Stopwatch</option><option value="Sunglasses">Sunglasses</option><option value="Swiss_Army_Knife">Swiss Army Knife</option></select></td><td><label>&nbsp </label></td><td><select name="gadget_selections" id="gadgetChoice2"><option value="None" selected="">None</option><option value="Business_Briefcase">Business Briefcase</option><option value="Cooking_Gloves">Cooking Gloves</option><option value="Explorer_Slippers">Explorer Slippers</option><option value="Fancy_Pins">Fancy Pins</option><option value="Fanny_Pack">Fanny Pack</option><option value="Gas_Lighter">Gas Lighter</option><option value="Hero_Cape">Hero Cape</option><option value="Jetpack">Jetpack</option><option value="Metal_Detector">Metal Detector</option><option value="Mini_Vaccuum">Mini Vaccuum</option><option value="Pogo_Stick">Pogo Stick</option><option value="Rocketpants">Rocketpants</option><option value="Roller">Roller</option><option value="Safety_Helmet">Safety Helmet</option><option value="Sherriff_Star">Sherriff Star</option><option value="Stopwatch">Stopwatch</option><option value="Sunglasses">Sunglasses</option><option value="Swiss_Army_Knife">Swiss Army Knife</option></select></td><td><label>&nbsp </label></td><td><select name="gadget_selections" id="gadgetChoice3"><option value="None" selected="">None</option><option value="Business_Briefcase">Business Briefcase</option><option value="Cooking_Gloves">Cooking Gloves</option><option value="Explorer_Slippers">Explorer Slippers</option><option value="Fancy_Pins">Fancy Pins</option><option value="Fanny_Pack">Fanny Pack</option><option value="Gas_Lighter">Gas Lighter</option><option value="Hero_Cape">Hero Cape</option><option value="Jetpack">Jetpack</option><option value="Metal_Detector">Metal Detector</option><option value="Mini_Vaccuum">Mini Vaccuum</option><option value="Pogo_Stick">Pogo Stick</option><option value="Rocketpants">Rocketpants</option><option value="Roller">Roller</option><option value="Safety_Helmet">Safety Helmet</option><option value="Sherriff_Star">Sherriff Star</option><option value="Stopwatch">Stopwatch</option><option value="Sunglasses">Sunglasses</option><option value="Swiss_Army_Knife">Swiss Army Knife</option></select></td></tbody></table></div></br><h3>Skill Categories</h3><div><table><tbody><tr><td><label>Guardian: <td><input type="radio" name="class" id="radioGuardian" value="0" checked="checked"></td></label></td><td><label>&nbsp &nbsp &nbsp &nbsp </label></td><td><select name="skill_selections1" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td><td><select name="skill_selections5" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td></tr><tr><td><label>Recon: <td><input type="radio" name="class" id="radioRecon" value="1"></td></label></td><td><label>&nbsp &nbsp </label></td><td><select name="skill_selections2" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td><td><select name="skill_selections6" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td></tr><tr><td><label>Engineer: <td><input type="radio" name="class" id="radioEngineer" value="2"></td></label></td><td><label>&nbsp &nbsp </label></td><td><select name="skill_selections3" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td><td><select name="skill_selections7" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td></tr><tr><td><label>Commando: <td><input type="radio" name="class" id="radioCommando" value="3"></td></label></td><td><label>&nbsp &nbsp </label></td><td><select name="skill_selections4" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td><td><select name="skill_selections8" class="skills"><option value="None" selected="">None</option><option value="Bonk_Hammer">Bonk Hammer</option><option value="Flex_Handle">Flex Handle</option><option value="Wrecking_Ball">Wrecking Ball</option><option value="Close_Quarter">Close Quarter</option><option value="Crazy_Frog">Crazy Frog</option><option value="Lucky_Shot_CQ">Lucky Shot CQ</option><option value="Elemental_Bubble">Elemental Bubble</option><option value="Elemental_Catalyst">Elemental Catalyst</option><option value="Maximum_Charge">Maximum Charge</option><option value="Elemental_Weapon">Elemental Weapon</option><option value="Elemental_Arc">Elemental Arc</option><option value="Lucky_Shot_EW">Lucky Shot EW</option><option value="Line_Breaker">Line Breaker</option><option value="Bonk_Bubble">Bonk Bubble</option><option value="Eye_Of_The_Tiger">Eye of the Tiger</option><option value="Lucky_Shot_GU">Lucky Shot GU</option><option value="Curry_Paste">Curry Paste</option><option value="Jackpot">Jackpot</option><option value="My_Better_Half">My Better Half</option><option value="Bottom_Pack">Bottom Pack</option><option value="Strong_Arm">Strong Arm</option><option value="Punch_Bolt">Punch Bolt</option><option value="Extra_Guests">Extra Guests</option><option value="Punch_Gatling">Punch Gatling</option><option value="Reload_Specialist_EB">Reload Specialist EB</option><option value="Reload_Specialist_PL">Reload Specialist PL</option><option value="Cable_Tampering">Cable Tampering</option><option value="Overpower">Overpower</option><option value="Closed_Circuit">Closed Circuit</option><option value="Surprise_Gift">Surprise Gift</option><option value="Safe_Space">Safe Space</option><option value="Stubbornness">Stubbornness</option><option value="Well_Polished">Well-Polished</option><option value="Security_System">Security System</option><option value="Danger_Analysis">Danger Analysis</option><option value="Double Safety">Double Safety</option><option value="Solar_Panel">Solar Panel</option><option value="Blue_Screen">Blue Screen</option><option value="Scrap_Recycling">Scrap Recycling</option><option value="Stim_Bubble">Stim Bubble</option><option value="Arsenal_Bubble">Arsenal Bubble</option><option value="Fusion_Bubble">Fusion Bubble</option><option value="Tactical_Slap">Tactical Slap</option><option value="Surprise_Backhand">Surprise Backhand</option><option value="Tactical_Load">Tactical Load</option><option value="Trinity">Trinity</option><option value="Sharpshooter">Sharpshooter</option><option value="Split_The_Bill">Split the Bill</option></select></td></tr></tbody></table></div></br><table style="margin: 0 auto;"><tr><td><button type="button" id="calcButton">Calculate!</button></td></tr></table></br><h2 id="preCritResult">Damage Per Second (before crits): 0</h2><h2 id="finalResult">Damage Per Second: 0</h2>');

    }());


    $('#calculators_loading').hide();
    $('#calculators_container').show();
});