Engineer/en
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Engineer is one of the 5 classes currently playable in Roboquest.
Primary Ability
Engineer's primary ability is Summon-Buddies. Activating Summon-Buddies deploys a friendly drone partner that circles the player. While circling, the drone will target enemies and fire at them every 0.3 seconds, dealing a base 6 damage per shot for a total of 20 damage per second. Without modification, the base number of deployable drones is 2, and the perk has a 16 second cooldown between uses.
The secondary effect of the class melee override directly affects Summon-Buddies cooldown times, reducing the cooldown by 1 second for each scrap collected.
Secondary Ability
Engineer's secondary ability is Scrap Blaster. Scrap Blaster is a projectile-based override with a 3 second cooldown. When used, Scrap Blaster fires a projectile that deals 50 points of explosive damage against the enemies it hit in a 2 meter radius.
Scrap blaster has the secondary effect of generating scrap upon succesfully hitting an enemy. 3 scraps are generated upon a succesful hit. When collected, scrap can directly decrease the cooldown of Summon-Buddies and also synergizes with certain Engineer upgrades.
Passive Ability
Engineer's passive ability is Repair-Buddies. Repair-Buddies changes Engineer's primary ability when the maximum number of drones is deployed; in this situation, Summon-Buddies will now heal all currently deployed drones to maximum health rather than deploying another drone.
Class-Locked Perks
As well as Neutral Perks, each class has their own set of Perks specific to them.
The player can choose a Primary Perk (Which is Class-Locked) at Level 2, 4, 6 and 9 for a total of four Primary Perks. Each class has 15 Primary Perks in total.
All Primary Perks unlock two Secondary Perks which can be obtained along with Neutral Perks and Class Locked Perks at Level 3, 5, 7, 8, 10, 11, 12 and 13, and from defeated player character robots, as displayed by question marks on some maps. In Ruins you can loot a wrecked player robot for a free Secondary or Neutral Perk.
As shown below, Baby Boom is a Primary Perk. Lucky Powder and Group Discount are Secondary Perks, which need to be unlocked by themselves after Baby Boom is obtained.
Baby Boom | |
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Explosions have 35% chance to trigger a second time with 35% increased radius but 50% decreased damage. | |
Lucky Powder Increases explosions auto-critical chance by 20%. | |
Group Discount
Increases explosion damage by 30% when hitting multiple enemies. |
Drone Bubble | |
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Increases drones health by 10%. Using Summon-Buddies or triggering Repair-Buddies grants drones an invulnerable bubble for 6s. | |
Mocking Buddies Your drones draw enemies' attention more efficiently. | |
Tough Family While Drone Bubble is active, increases armor by 30%. |
Elemental Blaster | |
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Choose an element. Scrap Blaster deals damage of that element and using Scrap Blaster increases damage of that element.
Choices:
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Pyro Blaster Upgrades
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Electro Blaster Upgrades
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Cryo Blaster Upgrades
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Elemental Buddies | |
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Choose an element. Your drones deal damage of that element.
Choices:
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Pyro Buddies Upgrades
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Electro Buddies Upgrades
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Cryo Buddies Upgrades
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Elemental Mastery | |
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Choose an element. Increases damage dealt by that element and grants it an additional effect. Choices:
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Elemental Split Elemental damage has 25% chance to ricochet on 1 enemy within 6m, dealing 25% damage. | |
Vaporize Elemental damage instantly executes enemies with less than 8% health remaining. |
Elemental Sparks | |
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Choose an element. Picking up scraps generates Elemental Sparks charges. Shooting consumes a charge to fire one homing projectile of that element.
Choices:
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Pyro Sparks Upgrades
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Electro Sparks Upgrades
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Cryo Sparks Upgrades
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Elemental Weapon | |
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Choose an element. All your weapons also deal damage of that element.
Choices:
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Pyro Weapon Upgrades
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Electro Weapon Upgrades
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Cryo Weapon Upgrades
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Lock N' Load | |
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Increases reload speed by 20%. Reloading a weapon increases firerate by 40% for 4s. | |
Gun Diet
Increases firerate by 25% while below 50% ammo in clip or above 50% energy gauge. | |
Infinite Mag
Triggering Lock N' Load grants infinite ammo for 1.5s. |
Family Swarm | |
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Increases the maximum amount of drones you can deploy by 1 but decreases their damage by 30%. | |
Eco-Buddies Your drones drop 5 scrap and 5 healing-cell when destroyed. | |
More Soliders! Further increases the maximum amount of drones you can deploy by 1 but decreases their damage by 30%. |
Fork Blaster | |
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Scrap Blaster fires 2 additional projectiles but their damage are decreased by 30% and generates 1 less scrap on hit. | |
Menu-Extra-Blast Further increases Scrap Blaster additional projectiles by 2 but decreases their damage by 20% and they generate 1 less scrap on hit. | |
Surprise Blast
Using Scrap Blaster has 30% chance to instantly recover its cooldown. |
Geared Buddies | |
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Choose an additional weapon for your drones. They use it in addition to their starting weapon.
Choices:
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Hard Geared Choose another additional weapon for your drones. They use it in addition to their other weapons but with decreased firerate. | |
Oiled Alt-Fire Increases drones additional weapons firerate by 35% but decreases their starting weapon firerate by 25%. |
Safety Trick | |
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Using Summon-Buddies or triggering Repair-Buddies deploys an invulnerable bubble around you for 3s. | |
Elemental Pulse
Choices:
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Safe Space
While Safety Trick is active, repairs 5% of your scratch damage every second. |
Targeting Protocol | |
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Your drones target enemies hit by Scrap Blaster with 100% increased damage for 6s. | |
Unleashed Buddies
Hitting an enemy with Scrap Blaster increases drones firerate by 150% for 2s. | |
Scrap Collector Scrap Blaster hits drop 1 additional scrap. |
Scrap Snacks | |
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Triggering Repair-Buddies increases drones firerate by 50% for 5s. | |
Baby Swimmer Deploying a drone triggers Scrap Snacks. | |
Pack Leader While Scrap Snacks is active, increases weapons firerate by 30%. |
Scrap'splosion | |
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Increases critical damage by 10%. Critical takedowns triggers an explosion dealing 52 damage and dropping 4 scraps. | |
Good Fortune
Increases auto-critical chance by 10%. | |
Jackpot
Critical hits have 15% chance to deal 50% increased damage. |
Class-Locked Neutral Perks
Perks that in essence function the same as Neutral Perks, but are exclusive to specific classes. In this case it's the Engineer.
Oiled Cannon | |
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Increases drones firerate by 10%. |
Gluttony | |
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Increases healing-cell and Repair-o-Bot efficiency by 15%. |
Smooth Cannon | |
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Reduces Scrap Blaster cooldown by 1s and increases its attack speed by 20%. |
Notes
All of the damage numbers displayed on upgrades on this page are at Level 3, for ease of comparison.
Player abilities damage scaling per level is 25%.
At level 3, Drone deals 9 damage every 0.3s for a total of 30 damage per second.
At level 3, Scrap Cannon deals 75 damage.
The maximum armor and movement speed are capped at 70%
This page is currently up to date to the Winter Update 2023.
To calculate the amount of damage skills on this page do on what level, you can use this formula:
a / 1.5 * (-0.25 + 0.b * 2.5 + 1) =
a is where you insert a Level 3 damage value on this page.
b is where you insert the level. Turn the 0 to the left of b into a 1 if it's level 10 or higher.
The result is a rough estimate (due to the game rounding hidden decimals) of the damage the skill will do at the specified level.
Passive effects are additive.
Active effects (activated by certain conditions) are multiplicative.
As such, stacking damage increasing effects can be very powerful.